Abstract
A retired Japanese veteran, while working at a factory owned by his brother-in-law, discovered the substantial market potential of toys made from recycled materials, prompting him to start a side business. This seemingly modest idea ultimately gave rise to the globally renowned brand—Bandai. What is Bandai, and what entertainment trends has it led? What insights can Bandai offer for the high-quality development of China's cultural industry? This paper focuses on analyzing Bandai's successes and failures in the toy, anime, and gaming sectors, providing valuable lessons for the growth and cultivation of brand culture.
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